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8AC8: Helicopter rotor sprite (right-facing, 4 frames × 4 bytes).
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The rotor is rendered above the helicopter body at 2 pixels height. Each frame is 2 tiles wide × 2 pixels tall, pre-shifted for smooth animation.
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| sprite_helicopter_rotor_right | 8AC8 | DEFB $1E,$00 | Frame 1 | ||
| 8ACA | DEFB $03,$C0 | ||||
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| 8ACC | DEFB $07,$80 | Frame 2 | |||
| 8ACE | DEFB $00,$F0 | ||||
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| 8AD0 | DEFB $01,$E0 | Frame 3 | |||
| 8AD2 | DEFB $00,$3C | ||||
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| 8AD4 | DEFB $00,$78 | Frame 4 | |||
| 8AD6 | DEFB $00,$0F | ||||
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