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8AD8: Unused explosion animation sprite (6 frames × 8 bytes).
A 6-frame animation showing a diamond shape expanding from a single pixel to a full diamond. Each frame is 8×8 pixels (1 tile). This appears to be an unused or early explosion effect that was not included in the final game.
unused-exp-f1
sprite_unused_explosion 8AD8 DEFB $00 Frame 1
8AD9 DEFB $00
8ADA DEFB $00
8ADB DEFB $10
8ADC DEFB $00
8ADD DEFB $00
8ADE DEFB $00
8ADF DEFB $00
unused-exp-f2
8AE0 DEFB $00 Frame 2
8AE1 DEFB $00
8AE2 DEFB $00
8AE3 DEFB $18
8AE4 DEFB $18
8AE5 DEFB $00
8AE6 DEFB $00
8AE7 DEFB $00
unused-exp-f3
8AE8 DEFB $00 Frame 3
8AE9 DEFB $00
8AEA DEFB $38
8AEB DEFB $38
8AEC DEFB $38
8AED DEFB $00
8AEE DEFB $00
8AEF DEFB $00
unused-exp-f4
8AF0 DEFB $00 Frame 4
8AF1 DEFB $10
8AF2 DEFB $38
8AF3 DEFB $7C
8AF4 DEFB $38
8AF5 DEFB $10
8AF6 DEFB $00
8AF7 DEFB $00
unused-exp-f5
8AF8 DEFB $10 Frame 5
8AF9 DEFB $38
8AFA DEFB $7C
8AFB DEFB $FE
8AFC DEFB $7C
8AFD DEFB $38
8AFE DEFB $10
8AFF DEFB $00
unused-exp-f6
8B00 DEFB $18 Frame 6
8B01 DEFB $3C
8B02 DEFB $7E
8B03 DEFB $FF
8B04 DEFB $FF
8B05 DEFB $7E
8B06 DEFB $3C
8B07 DEFB $18
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