Prev: 85B3 Up: Map Next: 8972
8793: Array [5] arrays of enemy headed right sprites (each element is 3×1 tiles × 4 frames = 96 bytes).
Array [4] of regular helicopter headed right sprites (each element is 3×1 tiles = 24 bytes).
helicopter-reg-right-f1
sprite_enemies_right 8793 DEFB $03,$C0,$00 Frame 1
8796 DEFB $1E,$00,$00
8799 DEFB $03,$00,$00
879C DEFB $8F,$80,$00
879F DEFB $FF,$C0,$00
87A2 DEFB $87,$80,$00
87A5 DEFB $02,$00,$00
87A8 DEFB $0F,$80,$00
helicopter-reg-right-f2
87AB DEFB $00,$F0,$00 Frame 2
87AE DEFB $07,$80,$00
87B1 DEFB $00,$C0,$00
87B4 DEFB $23,$E0,$00
87B7 DEFB $3F,$F0,$00
87BA DEFB $21,$E0,$00
87BD DEFB $00,$80,$00
87C0 DEFB $03,$E0,$00
helicopter-reg-right-f3
87C3 DEFB $00,$3C,$00 Frame 3
87C6 DEFB $01,$E0,$00
87C9 DEFB $00,$30,$00
87CC DEFB $08,$F8,$00
87CF DEFB $0F,$FC,$00
87D2 DEFB $08,$78,$00
87D5 DEFB $00,$20,$00
87D8 DEFB $00,$F8,$00
helicopter-reg-right-f4
87DB DEFB $00,$0F,$00 Frame 4
87DE DEFB $00,$78,$00
87E1 DEFB $00,$0C,$00
87E4 DEFB $02,$3E,$00
87E7 DEFB $03,$FF,$00
87EA DEFB $02,$1E,$00
87ED DEFB $00,$08,$00
87F0 DEFB $00,$3E,$00
Array [4] of ship headed right sprites (each element is 3×1 tiles = 24 bytes).
ship-right-f1
87F3 DEFB $00,$00,$00 Frame 1
87F6 DEFB $00,$00,$00
87F9 DEFB $01,$80,$00
87FC DEFB $07,$C0,$00
87FF DEFB $1F,$F8,$00
8802 DEFB $FF,$FF,$C0
8805 DEFB $FF,$FF,$80
8808 DEFB $7F,$FF,$00
ship-right-f2
880B DEFB $00,$00,$00 Frame 2
880E DEFB $00,$00,$00
8811 DEFB $00,$60,$00
8814 DEFB $01,$F0,$00
8817 DEFB $07,$FE,$00
881A DEFB $3F,$FF,$F0
881D DEFB $3F,$FF,$E0
8820 DEFB $1F,$FF,$80
ship-right-f3
8823 DEFB $00,$00,$00 Frame 3
8826 DEFB $00,$00,$00
8829 DEFB $00,$18,$00
882C DEFB $00,$7C,$00
882F DEFB $01,$FF,$80
8832 DEFB $0F,$FF,$FC
8835 DEFB $0F,$FF,$F8
8838 DEFB $07,$FF,$E0
ship-right-f4
883B DEFB $00,$00,$00 Frame 4
883E DEFB $00,$00,$00
8841 DEFB $00,$06,$00
8844 DEFB $00,$1F,$00
8847 DEFB $00,$7F,$E0
884A DEFB $03,$FF,$FF
884D DEFB $03,$FF,$FE
8850 DEFB $01,$FF,$F8
Array [4] of advanced helicopter headed right sprites (each element is 3×1 tiles = 24 bytes).
helicopter-adv-right-f1
8853 DEFB $03,$C0,$00 Frame 1
8856 DEFB $1E,$00,$00
8859 DEFB $03,$00,$00
885C DEFB $8F,$80,$00
885F DEFB $F8,$40,$00
8862 DEFB $8F,$80,$00
8865 DEFB $02,$00,$00
8868 DEFB $0F,$80,$00
helicopter-adv-right-f2
886B DEFB $00,$F0,$00 Frame 2
886E DEFB $07,$80,$00
8871 DEFB $00,$C0,$00
8874 DEFB $23,$E0,$00
8877 DEFB $3E,$10,$00
887A DEFB $23,$E0,$00
887D DEFB $00,$80,$00
8880 DEFB $03,$E0,$00
helicopter-adv-right-f3
8883 DEFB $00,$3C,$00 Frame 3
8886 DEFB $01,$E0,$00
8889 DEFB $00,$30,$00
888C DEFB $08,$F8,$00
888F DEFB $0F,$84,$00
8892 DEFB $08,$F8,$00
8895 DEFB $00,$20,$00
8898 DEFB $08,$F8,$00
helicopter-adv-right-f4
889B DEFB $00,$0F,$00 Frame 4
889E DEFB $00,$78,$00
88A1 DEFB $00,$0C,$00
88A4 DEFB $02,$3E,$00
88A7 DEFB $03,$E1,$00
88AA DEFB $02,$3E,$00
88AD DEFB $00,$08,$00
88B0 DEFB $02,$3E,$00
Array [4] of tank headed right sprites (each element is 3×1 tiles = 24 bytes).
tank-right-f1
88B3 DEFB $00,$00,$00 Frame 1
88B6 DEFB $3F,$80,$00
88B9 DEFB $38,$00,$00
88BC DEFB $FF,$80,$00
88BF DEFB $FF,$C0,$00
88C2 DEFB $2A,$00,$00
88C5 DEFB $80,$00,$00
88C8 DEFB $2A,$00,$00
tank-right-f2
88CB DEFB $00,$00,$00 Frame 2
88CE DEFB $0F,$E0,$00
88D1 DEFB $0E,$00,$00
88D4 DEFB $3F,$E0,$00
88D7 DEFB $3F,$F0,$00
88DA DEFB $15,$40,$00
88DD DEFB $D0,$00,$00
88E0 DEFB $15,$40,$00
tank-right-f3
88E3 DEFB $00,$00,$00 Frame 3
88E6 DEFB $03,$F8,$00
88E9 DEFB $03,$80,$00
88EC DEFB $0F,$F8,$00
88EF DEFB $0F,$FC,$00
88F2 DEFB $02,$A0,$00
88F5 DEFB $00,$08,$00
88F8 DEFB $02,$A0,$00
tank-right-f4
88FB DEFB $00,$00,$00 Frame 4
88FE DEFB $00,$FE,$00
8901 DEFB $00,$E0,$00
8904 DEFB $03,$FE,$00
8907 DEFB $03,$FF,$00
890A DEFB $01,$54,$00
890D DEFB $00,$00,$00
8910 DEFB $01,$54,$00
Array [4] of fighter headed right sprites (each element is 3×1 tiles = 24 bytes).
fighter-right-f1
8913 DEFB $00,$00,$00 Frame 1
8916 DEFB $80,$80,$00
8919 DEFB $C3,$C0,$00
891C DEFB $FF,$C0,$00
891F DEFB $4F,$00,$00
8922 DEFB $38,$00,$00
8925 DEFB $70,$00,$00
8928 DEFB $00,$00,$00
fighter-right-f2
892B DEFB $00,$00,$00 Frame 2
892E DEFB $20,$00,$00
8931 DEFB $30,$E0,$00
8934 DEFB $3F,$F0,$00
8937 DEFB $13,$F0,$00
893A DEFB $07,$00,$00
893D DEFB $1C,$00,$00
8940 DEFB $00,$00,$00
fighter-right-f3
8943 DEFB $00,$00,$00 Frame 3
8946 DEFB $08,$00,$00
8949 DEFB $0C,$38,$00
894C DEFB $0F,$FC,$00
894F DEFB $04,$FC,$00
8952 DEFB $03,$80,$00
8955 DEFB $07,$00,$00
8958 DEFB $00,$00,$00
fighter-right-f4
895B DEFB $00,$00,$00 Frame 4
895E DEFB $02,$00,$00
8961 DEFB $03,$0E,$00
8964 DEFB $03,$FF,$00
8967 DEFB $01,$3F,$00
896A DEFB $00,$E0,$00
896D DEFB $01,$C0,$00
8970 DEFB $00,$00
Prev: 85B3 Up: Map Next: 8972