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85B3: Array [5] arrays of enemy headed left sprites (each element is 3×1 tiles × 4 frames = 96 bytes).
Array [4] of regular helicopter headed left sprites (3×1 tiles, 24 bytes).
helicopter-reg-left-f1
sprite_enemies_left 85B3 DEFB $F0,$00,$00 Frame 1
85B6 DEFB $1E,$00,$00
85B9 DEFB $30,$00,$00
85BC DEFB $7C,$40,$00
85BF DEFB $FF,$C0,$00
85C2 DEFB $78,$40,$00
85C5 DEFB $10,$00,$00
85C8 DEFB $7C,$00,$00
helicopter-reg-left-f2
85CB DEFB $3C,$00,$00 Frame 2
85CE DEFB $07,$80,$00
85D1 DEFB $0C,$00,$00
85D4 DEFB $1F,$10,$00
85D7 DEFB $3F,$F0,$00
85DA DEFB $1E,$10,$00
85DD DEFB $04,$00,$00
85E0 DEFB $1F,$00,$00
helicopter-reg-left-f3
85E3 DEFB $0F,$00,$00 Frame 3
85E6 DEFB $01,$E0,$00
85E9 DEFB $03,$00,$00
85EC DEFB $07,$C4,$00
85EF DEFB $0F,$FC,$00
85F2 DEFB $07,$84,$00
85F5 DEFB $01,$00,$00
85F8 DEFB $07,$C0,$00
helicopter-reg-left-f4
85FB DEFB $03,$C0,$00 Frame 4
85FE DEFB $00,$78,$00
8601 DEFB $00,$C0,$00
8604 DEFB $01,$F1,$00
8607 DEFB $03,$FF,$00
860A DEFB $01,$E1,$00
860D DEFB $00,$40,$00
8610 DEFB $01,$F0,$00
Array [4] of ship headed left sprites (each element is 3×1 tiles = 24 bytes).
ship-left-f1
8613 DEFB $00,$00,$00 Frame 1
8616 DEFB $00,$00,$00
8619 DEFB $00,$60,$00
861C DEFB $00,$F8,$00
861F DEFB $07,$FE,$00
8622 DEFB $FF,$FF,$C0
8625 DEFB $7F,$FF,$C0
8628 DEFB $1F,$FF,$80
ship-left-f2
862B DEFB $00,$00,$00 Frame 2
862E DEFB $00,$00,$00
8631 DEFB $00,$18,$00
8634 DEFB $00,$3E,$00
8637 DEFB $01,$FF,$80
863A DEFB $3F,$FF,$F0
863D DEFB $1F,$FF,$F0
8640 DEFB $07,$FF,$E0
ship-left-f3
8643 DEFB $00,$00,$00 Frame 3
8646 DEFB $00,$00,$00
8649 DEFB $00,$06,$00
864C DEFB $00,$0F,$80
864F DEFB $00,$7F,$E0
8652 DEFB $0F,$FF,$FC
8655 DEFB $07,$FF,$FC
8658 DEFB $01,$FF,$F8
ship-left-f4
865B DEFB $00,$00,$00 Frame 4
865E DEFB $00,$00,$00
8661 DEFB $00,$01,$80
8664 DEFB $00,$03,$E0
8667 DEFB $00,$1F,$F8
866A DEFB $03,$FF,$FF
866D DEFB $01,$FF,$FF
8670 DEFB $00,$7F,$FE
Array [4] of advanced helicopter headed left sprites (each element is 3×1 tiles = 24 bytes).
helicopter-adv-left-f1
8673 DEFB $F0,$00,$00 Frame 1
8676 DEFB $1E,$00,$00
8679 DEFB $30,$00,$00
867C DEFB $7C,$40,$00
867F DEFB $87,$C0,$00
8682 DEFB $7C,$40,$00
8685 DEFB $10,$00,$00
8688 DEFB $7C,$00,$00
helicopter-adv-left-f2
868B DEFB $3C,$00,$00 Frame 2
868E DEFB $07,$80,$00
8691 DEFB $0C,$00,$00
8694 DEFB $1F,$10,$00
8697 DEFB $21,$F0,$00
869A DEFB $1F,$10,$00
869D DEFB $04,$00,$00
86A0 DEFB $1F,$00,$00
helicopter-adv-left-f3
86A3 DEFB $0F,$00,$00 Frame 3
86A6 DEFB $01,$E0,$00
86A9 DEFB $03,$00,$00
86AC DEFB $07,$C4,$00
86AF DEFB $08,$7C,$00
86B2 DEFB $07,$C4,$00
86B5 DEFB $01,$00,$00
86B8 DEFB $07,$C0,$00
helicopter-adv-left-f4
86BB DEFB $03,$C0,$00 Frame 4
86BE DEFB $00,$78,$00
86C1 DEFB $00,$C0,$00
86C4 DEFB $01,$F1,$00
86C7 DEFB $02,$1F,$00
86CA DEFB $01,$F1,$00
86CD DEFB $00,$40,$00
86D0 DEFB $01,$F0,$00
Array [4] of tank headed left sprites (each element is 3×1 tiles = 24 bytes).
tank-left-f1
86D3 DEFB $00,$00,$00 Frame 1
86D6 DEFB $7F,$00,$00
86D9 DEFB $07,$00,$00
86DC DEFB $7F,$C0,$00
86DF DEFB $FF,$C0,$00
86E2 DEFB $2A,$80,$00
86E5 DEFB $00,$00,$00
86E8 DEFB $2A,$80,$00
tank-left-f2
86EB DEFB $00,$00,$00 Frame 2
86EE DEFB $1F,$C0,$00
86F1 DEFB $01,$C0,$00
86F4 DEFB $1F,$F0,$00
86F7 DEFB $3F,$F0,$00
86FA DEFB $05,$40,$00
86FD DEFB $10,$00,$00
8700 DEFB $05,$40,$00
tank-left-f3
8703 DEFB $00,$00,$00 Frame 3
8706 DEFB $07,$F0,$00
8709 DEFB $00,$70,$00
870C DEFB $07,$FC,$00
870F DEFB $0F,$FC,$00
8712 DEFB $02,$A8,$00
8715 DEFB $00,$00,$00
8718 DEFB $02,$A8,$00
tank-left-f4
871B DEFB $00,$00,$00 Frame 4
871E DEFB $01,$FC,$00
8721 DEFB $00,$1C,$00
8724 DEFB $01,$FF,$00
8727 DEFB $03,$FF,$00
872A DEFB $00,$54,$00
872D DEFB $00,$01,$00
8730 DEFB $00,$54,$00
Array [4] of fighter headed left sprites (each element is 3×1 tiles = 24 bytes).
fighter-left-f1
8733 DEFB $00,$00,$00 Frame 1
8736 DEFB $70,$40,$00
8739 DEFB $00,$C0,$00
873C DEFB $FF,$C0,$00
873F DEFB $FC,$80,$00
8742 DEFB $07,$00,$00
8745 DEFB $03,$80,$00
8748 DEFB $00,$00,$00
fighter-left-f2
874B DEFB $00,$00,$00 Frame 2
874E DEFB $00,$10,$00
8751 DEFB $1C,$30,$00
8754 DEFB $3F,$F0,$00
8757 DEFB $3F,$20,$00
875A DEFB $01,$C0,$00
875D DEFB $00,$E0,$00
8760 DEFB $00,$00,$00
fighter-left-f3
8763 DEFB $00,$00,$00 Frame 3
8766 DEFB $00,$04,$00
8769 DEFB $07,$0C,$00
876C DEFB $0F,$FC,$00
876F DEFB $0F,$C8,$00
8772 DEFB $00,$70,$00
8775 DEFB $00,$38,$00
8778 DEFB $00,$00,$00
fighter-left-f4
877B DEFB $00,$00,$00 Frame 4
877E DEFB $00,$01,$00
8781 DEFB $01,$C3,$00
8784 DEFB $03,$FF,$00
8787 DEFB $03,$F2,$00
878A DEFB $00,$1C,$00
878D DEFB $00,$0E,$00
8790 DEFB $00,$00,$00
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