75D0: Reverse enemy direction at river bank
| reverse_enemy_direction |
75D0 |
LD ($8B0A),BC |
|
75D4 |
LD A,B |
|
75D5 |
SUB $80 |
|
75D7 |
RET P |
|
75D8 |
LD BC,($8B0A) |
|
75DC |
POP HL |
|
75DD |
LD HL,($5F60) |
|
75E0 |
DEC HL |
|
75E1 |
LD D,(HL) |
|
75E2 |
CALL ld_enemy_sprites |
|
75E5 |
LD BC,($8B0A) |
|
75E9 |
LD A,C |
|
75EA |
AND $07 |
|
75EC |
LD BC,$0018 |
|
75EF |
SRL A |
|
75F1 |
OR A |
|
75F2 |
INC A |
|
75F3 |
SBC HL,BC |
| reverse_enemy_direction_frame_loop |
75F5 |
ADD HL,BC |
|
75F6 |
DEC A |
|
75F7 |
JR NZ,reverse_enemy_direction_frame_loop |
|
75F9 |
LD ($8B0E),HL |
|
75FC |
LD BC,($8B0A) |
|
7600 |
LD ($8B0C),BC |
|
7604 |
LD A,D |
|
7605 |
XOR $40 |
|
7607 |
LD D,A |
|
7608 |
LD HL,($5F60) |
|
760B |
DEC HL |
|
760C |
LD (HL),A |
|
760D |
CALL ld_enemy_sprites |
|
7610 |
LD E,$0E |
|
7612 |
LD A,D |
|
7613 |
AND $07 |
|
7615 |
CP $02 |
|
7617 |
CALL Z,ld_attributes_ship |
|
761A |
LD D,$08 |
|
761C |
LD A,$03 |
|
761E |
LD BC,$0018 |
|
7621 |
CALL render_object |
|
7624 |
JP operate_viewport_slots |