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914B: Print a digit from player 1's score.
Prints a single score digit at the correct screen position using ROM RST $10 character output.
Input
D Digit offset (0-5, used to calculate column).
HL Pointer to the digit character.
print_player_1_score_digit 914B LD A,$10 INK PLAYER_1
914D RST $10
914E LD A,$06
9150 RST $10
9151 LD A,$11 PAPER BLACK
9153 RST $10
9154 LD A,$00
9156 RST $10
9157 LD A,$16 AT 1,...
9159 RST $10
915A LD A,$01
915C RST $10
915D LD A,D Calculate screen column (P1 score starts at column 5).
915E ADD A,$05
9160 RST $10
9161 LD A,(HL) Load digit from score buffer and print it.
9162 RST $10
9163 LD A,$02 Switch to channel 2 (main screen) and return.
9165 CALL $1601
9168 RET
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