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90BC: Player 1 score ones and tens digits (2 ASCII chars)
Score storage as 6 ASCII digit characters. Each player's score spans 6 bytes at offsets 0-5 (leftmost to rightmost). Offset is calculated as (6 - update_type) in update_score. Bonus life is awarded when digit offset 2 (update_type=4, the 10,000s place) is incremented.
state_score_player_1_low 90BC DEFM "00"
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