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72EF: Set OR/OR blending mode
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Patches sprite renderer to use OR for both mask and sprite operations. Restores default blending after XOR rendering.
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| blending_mode_or_or | 72EF | LD A,$B0 | Load OPCODE_OR_B. | |
| 72F1 | LD ($8C1B),A | Patch OR B into sprite_erase_op. | ||
| 72F4 | LD ($8C3C),A | Patch OR B into sprite_draw_op. | ||
| 72F7 | RET | |||
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