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6FEA: Set up object screen position for rendering
Calculates screen coordinates and stores the result in both previous_object_coordinates and object_coordinates for sprite rendering.
setup_object_position 6FEA CALL advance_object Calculate position and store result BC in both position registers.
6FED LD ($8B0C),BC
6FF1 LD ($8B0A),BC
6FF5 RET
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