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5F00: Viewport slots array (15 slots for active game objects).
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Each slot is a 3-byte entry that can hold one game object (enemy, fuel depot, etc.). Iterated by operate_viewport_slots (operate) and check_missile_vs_objects (collision). New objects added via add_object_to_set. See Glossary for terminology.
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| viewport_slots | 5F00 | DEFB $20,$20,$20 | |||||||||||||||||||
| 5F03 | DEFB $20,$20,$20 | ||||||||||||||||||||
| 5F06 | DEFB $20,$20,$20 | ||||||||||||||||||||
| 5F09 | DEFB $20,$20,$20 | ||||||||||||||||||||
| 5F0C | DEFB $20,$20,$20 | ||||||||||||||||||||
| 5F0F | DEFB $20,$20,$20 | ||||||||||||||||||||
| 5F12 | DEFB $20,$20,$20 | ||||||||||||||||||||
| 5F15 | DEFB $20,$20,$20 | ||||||||||||||||||||
| 5F18 | DEFB $20,$20,$20 | ||||||||||||||||||||
| 5F1B | DEFB $20,$20,$20 | ||||||||||||||||||||
| 5F1E | DEFB $20,$20,$20 | ||||||||||||||||||||
| 5F21 | DEFB $20,$20,$20 | ||||||||||||||||||||
| 5F24 | DEFB $20,$20,$20 | ||||||||||||||||||||
| 5F27 | DEFB $20,$20,$20 | ||||||||||||||||||||
| 5F2A | DEFB $20,$20,$20 | ||||||||||||||||||||
| 5F2D | DEFB $20 | ||||||||||||||||||||
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